Demon's Souls

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Demon's Souls

Post by Billy Goodgun on Fri Jun 25, 2010 5:46 am

Today (Friday 25th June) sees the European release of the cult RPG phenomenon, Demon's Souls.

If you haven't heard of it, you need to change that - go and seek out some links for it. Reviewers will have already explained it far better than my bumbling efforts here will be able to. What you need to know is this: it's punishing. Tough, tough, tough - but also very rewarding. And deep. And punshing. And tough. It basically uses the iterative process of "refinement through death" to teach you the pitfalls to avoid. There's not even really a tutorial, just a guardian monster to the game world proper, I am led to believe, that will probably take you an hour or to to learn how to beat.

Everything I've read about this makes me utterly curious - it sounds completely unlike anything else I've played. Whether I'll like it, I'm not sure, but I'm tempted to find out.

It was released to very good reviews last year, but today I can just walk into Game and collect a copy, rather than import. Hurrah!
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Billy Goodgun

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